CategoryOneGames

Blood & Water

The first expansion for FMA-TCG, Blood and Water adds very important ammuntion to the game - Location Control and Character Kill. The ability to drag unwilling characters into a search party, switching locations to your own battletype (a must for Elrics), and huge pumps for characters with already high Strength make this set important for Elric and Rebel especially. Tim Marcoh (with his unbelievably powerful level two Leader ) and Scar (the most versatile Rebel leader) decks start here. Finally, the unlimited 'Red Water Fever' card allows decks which want to go over-the-top to play as many of itself as possible, leading to some interesting deck possibilities.
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Number
Rarity
Set
  • Mint/Near Mint 1 In Stock
    $0.99
    Mint/Near Mint 1 In Stock
    $0.99
    Mint/Near Mint 1 In Stock
    $0.99
  • Mint/Near Mint 4 In Stock
    $0.50
    Mint/Near Mint 4 In Stock
    $0.50
    Mint/Near Mint 4 In Stock
    $0.50
  • Mint/Near Mint 3 In Stock
    $0.50
    Mint/Near Mint 3 In Stock
    $0.50
    Mint/Near Mint 3 In Stock
    $0.50
  • Mint/Near Mint 6 In Stock
    $0.50
    Mint/Near Mint 6 In Stock
    $0.50
    Mint/Near Mint 6 In Stock
    $0.50
  • Mint/Near Mint 2 In Stock
    $0.50
    Mint/Near Mint 2 In Stock
    $0.50
    Mint/Near Mint 2 In Stock
    $0.50
  • Mint/Near Mint 1 In Stock
    $0.50
    Mint/Near Mint 1 In Stock
    $0.50
    Mint/Near Mint 1 In Stock
    $0.50
  • Mint/Near Mint 8 In Stock
    $0.50
    Mint/Near Mint 8 In Stock
    $0.50
    Mint/Near Mint 8 In Stock
    $0.50